10/31/2023 0 Comments Obduction sphere![]() This copy will not be overwrite, the original saved game will be overwrite. Save games: the game saves as you exit, you can make a copy of that saved game. ![]() If you bought it very early and not have updated the game then there are differences in this area but that has nothing to do with this door. There are different version, if you are playing via Steam then you have the updated version. If one has the option after a bad ending to get the good ending without replaying the whole game from the start, everything is fine, then i don't need to know anything.ġ) this is no bug, everything goes as it should be. I don't want to finish the gameĪnd then realize i got a bad ending. When my actions are decisive to get a good or bad ending. So my point is, i definitely do not want any solutions or hints for puzzles, i just want to know Get a bad ending' or say 'It has no impact whether you unplug the cable now in terms of getting a good or bad ending'. (please no details, just say: 'yes, you must unplug it now, otherwise you definitely will So my question is, do i have to unplug it at this time to not risk getting a bad ending After i watered all trees CW said to me he plugged in the cable himself. In hindsight i made a mistake and have no way to undo it to get the good ending.ĥ) I suspect that whether you have a good or bad ending has something to do with the battery cable.ĬW wanted me to plug it in but after i read in a journal from Farley(?) that she wantsĬW to convince to not pursue his plan with the battery cable, i removed the cable from the slotĪgain. What i mean by that i do not want to find myself in a position where i realize If i made a mistake and got the/one bad ending?Ĥ) Is it obvious at which exact time you make a decision which leads to different endings? I heard there is more than one ending, so my questions areġ) How many different endings are there? I read about three, is that correct?Ģ) Not all endings are considered good endings, is that correct? How manyĪre good endings, how many are bad endings? Or is it a matter of perspectiveģ) As there are no save slots available, does that mean i have to restart the whole game I have got a couple of more questions, unrelated to my post above: Re: Obduction Marray: Door suddenly open - totally confused Please just answer by yes or no, i do not want any hint (yet) One of a few actions i did until the door was finally open. Odd, but i would check that if i had a savegame. But did this open the door A as an additional effect? Seems unlikey and On panel P2 and i got transported to some pod (maybe Josef). That Panel P1 was only for door B, but maybe i wasnt paying attention.ģ) Next to the Villein, there is the number 222. ![]() On Panel P1, would door A stay closed? I was under the impression Where Door A was closed and see which of my actions opened the door, but i cannot.ġ) Did anything work as it should or is the door being open a bug?Ģ) If i had a savegame and would check again entering numbers 0,1,2 and 3 If i had one, i would go back to the point Unfortunately, Obduction has no savegames. Working on something different and did not touch any panels. Position for the first time to get to a new area (i still haven't been there).īut when i went back to Marray to do that, the Door A was suddenly open!!! To end up on the other side of the river in Hunrath and pass the bridge in its new I only went there to teleport from there to Hunrath So that it is possible to get on the other side of the river. Which seemed totally unrelated: In Hunrath, i finally changed the position to the bridge With another Panel (P2) i was stuck in that area so i started to work on something else This Door B leads back to the start area of that planet if i remember correctly.Īnd even though i could reach the pods where the people seems to be frozen in The way i remember it, the panel P1 was for another door (Door B) a bit a way (but still in sight). When i manipulated the panel P1, it did not seem to have any direct impact on that door A. Next to the door A was a panel (lets call it P1) to open these kind of doors ![]() Right next to this Villein was a closed door (lets call it Door A). You will understand after reading my post (i think).Īfter solving the maze in Marray, i finally reached an area where there was a Villein Hint and please only reply to the questions i will ask. Spoil the game by explaining me a puzzle/mechanic and dont give me any Even though i am posting in the Hint section, please do NOT
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